
Upgrade 2 (1500): Base damage x1.4 (105 per bullet, 112 per shard), Base weight + 2 (4 total). Upgrade 1 (700): Base damage x1.25 (93 per bullet, 100 per shard), Base weight + 1 (3 total).
Penetration power = 2 (shrapnel has the same penetraion power as a bullet). Projectile speed = 180 m/s.Įquip Time = 0.54s, Putdown Time = 0.42s.
With the minor deviation follows the specular reflection pattern - angle at which its hits is equal to the angle at which it is reflected.ĭamage Type = Ballistic (bullet), Piercing (shrapnel).Įven outside of the ZED Time this is not a hitscan weapon, it always fires projectiles. All further impacts will reduce this power normally. There is no penetration power loss when it spawns upon impact with the ZED, regardless of its penetration resistance. Has the same penetration power as a bullet. Is capable of hitting certain body parts of the ZEDs such as head but does not trigger Rack 'Em Up stacks on its own. Gets all the damage bonuses of Gunslinger perk and upgrades. Does no damage to the initial target which is only getting hit by the bullet. Shrapnel is spawned upon impact with the target or a surface. Shrapnel = 80 x 3 (3 shards spawned upon impact). "- Shreds through Zeds like butter!" Technical Information Fragmentation rounds explode on impact and fire 3 shrapnel pieces."
"- Fire mode shoots fragmentation rounds.